![]() Then again the base game also doesn't have much challenge - but you can still die from Dread/Fascination overaccumulation. Without them - and you can neuter them really easily by getting a bit of Obscurity and then holding the Obscurity stack so the enemy can't do anything except try to magnetize them (which they can't pull), get more traces, or call in reinforcements, who also can't hurt you - it's utterly without any kind of challenge. Unfortunately, most of the difficulty comes from traces. There are still mechanics that are time dependent but they are more like outcomes of your actions rather than clock that is pushing you or you are dead.Īfter completing some Exile victories my overall verdict is still that the main traces mechanic is pretty shit, but the DLC as a whole is pretty good. ![]() I would love for this resource mechanic to be used for rest of game. then pursuers come and they start to steal those assets or try to wound you then you either do something about them in various ways or you run away to new location with barely any assets. Someone is pursuing you and you run away from place to place. Cash is treated as assets you can spend to get various things not as means for surviving next day.Īs for DLC itself it is chase themed. ![]() Cash is present but having no cash doesn't give you game over. Thanks to this change game in much more about decision making than constant hurry because your resources are running out. Those years are not used up as times passes they are finite resource but something that doesn't go away on its own. You accumulate wounds you can heal with years. You can't recover that life (or at least i can't do it now). You have 77 years and some actions require you to pay for stuff with your life. Previously you used health passion and reason as payment for stuff which in return had to be cared for (you had to grow them, accumulate vitality glimmer etc which was just tedious) moreover time used up your resources which were actually hard to generate without knowing ins and out of system and even then you had to go hard at making funds sand using your followers correctly. They completely fixed resource mechanic for this DLC. Ok after playing about hour with new expansion:
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